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	<title>RageQuitter.net &#187; Server</title>
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		<title>Rage Quitter L4D Servers Moving to LA.</title>
		<link>http://www.ragequitter.net/2009/08/new-l4d-server-hosted-in-la/</link>
		<comments>http://www.ragequitter.net/2009/08/new-l4d-server-hosted-in-la/#comments</comments>
		<pubDate>Sat, 08 Aug 2009 05:11:41 +0000</pubDate>
		<dc:creator>Psiablo</dc:creator>
				<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[Server]]></category>
		<category><![CDATA[L4D]]></category>
		<category><![CDATA[LA]]></category>

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		<description><![CDATA[I have officially moved our RageQuitter.net L4D #1 public server to LA, and am currenlty in the process of moving server #2. As you may now, those servers were previously hosted in Texas. This change has  changed our server IPs, and decreased ping. I&#8217;m finding that I was getting 60-70 ping on the TX servers, [...]]]></description>
			<content:encoded><![CDATA[<p>I have officially moved our RageQuitter.net L4D #1 public server to LA, and am currenlty in the process of moving server #2. As you may now, those servers were previously hosted in Texas. This change has  changed our server IPs, and decreased ping. I&#8217;m finding that I was getting 60-70 ping on the TX servers, and now getting 30-40 ping on the LA servers.</p>
<p>Likewise, each server has been updated with the latest builds of Sourcemod, and I have fixed some issues with plugins. We will be adding additional changes to the server cvars this coming week to include CEVO values to each server.</p>
<p>Why? Because we can. No but seriously, game balancing in versus is a huge issue in my opinion, and changing some values like tank spawn to 100% and spawning in the same spot, is a huge game play issue in my opinion.</p>
<p>Anyways, will keep you updated on when the change is made. So check back often.</p>
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